Bugzilla – Attachment 139685 Details for
Bug 115476
LibreOffice Crash after login if quickstarter is enabled and Use Open GL disabled
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GL Report
GLReport.txt (text/plain), 34.77 KB, created by
Kevin W. Gagel
on 2018-02-08 03:55:49 UTC
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Description:
GL Report
Filename:
MIME Type:
Creator:
Kevin W. Gagel
Created:
2018-02-08 03:55:49 UTC
Size:
34.77 KB
patch
obsolete
> >Renderer: Quadro K2200/PCIe/SSE2 >Vendor: NVIDIA Corporation >Memory: 4095 MB >Version: 4.6.0 NVIDIA 390.77 >Shading language version: 4.60 NVIDIA > > >Max texture size: 16384 x 16384 >Max vertex texture image units: 32 >Max texture image units: 32 >Max geometry texture units: 32 >Max anisotropic filtering value: 16 >Max viewport size: 16384 x 16384 >Max Clip Distances: 8 >Max samples: 64 > > >GL Extensions: 378 >\i0 > >GL_ARB_tessellation_shader >GL_ARB_parallel_shader_compile >GL_NVX_conditional_render >GL_NV_transform_feedback >GL_ARB_half_float_pixel >GL_EXT_compiled_vertex_array >GL_EXT_framebuffer_multisample_blit_scaled >GL_WIN_swap_hint >GL_NV_pixel_data_range >GL_EXT_packed_depth_stencil >GL_EXT_texture_lod_bias >GL_EXT_provoking_vertex >GL_NV_packed_depth_stencil >GL_EXT_direct_state_access >GL_ARB_color_buffer_float >GL_ARB_shader_image_load_store >GL_ARB_texture_compression_bptc >GL_ARB_texture_compression_rgtc >GL_NV_gpu_shader5 >GL_ARB_draw_instanced >GL_ARB_derivative_control >GL_EXT_draw_buffers2 >GL_ARB_viewport_array >GL_ARB_gpu_shader_fp64 >GL_ARB_pipeline_statistics_query >GL_EXT_texture_shared_exponent >GL_IBM_rasterpos_clip >GL_ARB_draw_elements_base_vertex >GL_ARB_arrays_of_arrays >GL_ARB_vertex_type_10f_11f_11f_rev >GL_NV_occlusion_query >GL_ARB_window_pos >GL_ARB_explicit_attrib_location >GL_NV_depth_clamp >GL_EXT_texture_env_dot3 >GL_ARB_texture_float >GL_ARB_point_parameters >GL_ARB_texture_compression >GL_KHR_no_error >GL_ARB_depth_buffer_float >GL_ARB_compute_variable_group_size >GL_EXT_bindable_uniform >GL_ARB_shader_ballot >GL_NV_shader_thread_shuffle >GL_EXT_timer_query >WGL_EXT_create_context_es_profile >GL_ARB_vertex_buffer_object >GL_EXT_packed_float >GL_ARB_pixel_buffer_object >WGL_ARB_create_context_robustness >GL_ARB_ES3_2_compatibility >WGL_NVX_DX_interop >GL_NV_path_rendering >WGL_NV_float_buffer >GL_NV_texture_barrier >GL_NV_vertex_array_range2 >GL_ARB_separate_shader_objects >GL_SGIX_depth_texture >GL_NV_uniform_buffer_unified_memory >GL_ARB_buffer_storage >GL_AMD_seamless_cubemap_per_texture >GL_ARB_query_buffer_object >WGL_EXT_framebuffer_sRGB >GL_ARB_fragment_program_shadow >GL_EXT_texture_object >GL_EXT_shader_image_load_formatted >WGL_EXT_swap_control >GL_ARB_shading_language_100 >GL_ARB_program_interface_query >GL_NV_blend_equation_advanced_coherent >WGL_ARB_extensions_string >GL_KHR_debug >GL_ARB_compute_shader >GL_KTX_buffer_region >GL_ARB_get_texture_sub_image >GL_ARB_texture_storage >GL_EXT_packed_pixels >GL_EXT_memory_object >GL_EXT_blend_func_separate >GL_ARB_gpu_shader5 >GL_NV_vertex_attrib_integer_64bit >GL_EXT_texture3D >GL_ARB_texture_env_crossbar >GL_NV_point_sprite >GL_EXT_stencil_wrap >GL_ARB_ES3_compatibility >GL_ARB_texture_swizzle >GL_ARB_transpose_matrix >GL_NV_transform_feedback2 >GL_EXTX_framebuffer_mixed_formats >GL_EXT_semaphore >GL_ARB_cl_event >GL_EXT_shader_image_load_store >GL_SUN_slice_accum >GL_EXT_texture_compression_dxt1 >GL_EXT_texture_compression_latc >GL_EXT_texture_compression_s3tc >GL_EXT_texture_compression_rgtc >GL_ARB_vertex_program >GL_EXT_texture_sRGB >GL_NV_copy_depth_to_color >WGL_EXT_pixel_format_packed_float >GL_NV_framebuffer_multisample_coverage >WGL_EXT_swap_control_tear >GL_NV_float_buffer >WGL_NV_render_texture_rectangle >GL_NV_blend_equation_advanced >GL_NVX_gpu_memory_info >GL_ARB_texture_rectangle >GL_NV_vertex_program1_1 >GL_ARB_depth_clamp >GL_ARB_shading_language_packing >GL_ARB_texture_cube_map_array >GL_ARB_framebuffer_sRGB >GL_ARB_sparse_texture >WGL_ARB_render_texture >GL_ARB_texture_env_add >GL_ARB_texture_rg >GL_ARB_framebuffer_no_attachments >GL_ARB_blend_func_extended >GL_ATI_texture_float >WGL_EXT_extensions_string >GL_ARB_vertex_attrib_64bit >GL_EXT_vertex_array >GL_EXT_texture_sRGB_decode >GL_NV_fragment_program_option >GL_ARB_multi_draw_indirect >GL_NV_texture_compression_vtc >GL_ARB_texture_gather >GL_ARB_half_float_vertex >GL_EXT_win32_keyed_mutex >WGL_EXT_create_context_es2_profile >GL_ARB_debug_output >GL_ARB_texture_cube_map >GL_EXT_shadow_funcs >GL_NV_shader_atomic_counters >GL_SGIS_texture_lod >GL_EXT_texture_filter_anisotropic >GL_NV_fragment_program2 >GL_ARB_shader_draw_parameters >GL_NV_multisample_coverage >GL_ARB_spirv_extensions >GL_EXT_pixel_buffer_object >GL_EXT_point_parameters >GL_EXT_multi_draw_arrays >WGL_NV_video_capture >GL_ARB_invalidate_subdata >GL_NV_gpu_program5_mem_extended >GL_NVX_nvenc_interop >GL_NV_command_list >GL_NV_shader_buffer_load >GL_NV_query_resource >GL_ATI_draw_buffers >GL_ARB_vertex_array_object >GL_ARB_explicit_uniform_location >GL_NV_vertex_program >GL_ARB_shadow >GL_ARB_vertex_array_bgra >GL_NV_blend_minmax_factor >GL_NV_vertex_array_range >GL_NV_copy_image >GL_ARB_shader_group_vote >GL_KHR_parallel_shader_compile >GL_NV_vertex_program2_option >GL_EXT_separate_shader_objects >GL_NVX_multigpu_info >WGL_EXT_colorspace >GL_ARB_shader_texture_lod >GL_SGIS_generate_mipmap >GL_EXT_blend_minmax >GL_ARB_texture_filter_anisotropic >WGL_ARB_pixel_format >GL_ARB_texture_query_levels >GL_ARB_point_sprite >GL_ARB_depth_texture >GL_ARB_fragment_layer_viewport >GL_ARB_copy_buffer >WGL_ARB_make_current_read >WGL_ARB_pixel_format_float >GL_KHR_robustness >GL_ARB_indirect_parameters >GL_ARB_bindless_texture >GL_ARB_robustness >GL_NV_bindless_multi_draw_indirect >GL_ARB_get_program_binary >GL_EXT_window_rectangles >GL_ARB_conditional_render_inverted >GL_ARB_transform_feedback2 >GL_ARB_transform_feedback3 >WGL_ARB_pbuffer >GL_EXT_vertex_array_bgra >GL_NV_compute_program5 >GL_ARB_vertex_attrib_binding >GL_NV_alpha_to_coverage_dither_control >GL_NV_shader_storage_buffer_object >GL_ARB_map_buffer_range >GL_EXT_Cg_shader >GL_ARB_occlusion_query >WGL_ARB_create_context >GL_ARB_fragment_shader >GL_ARB_draw_buffers >GL_EXT_texture_lod >GL_EXT_vertex_attrib_64bit >GL_ARB_texture_border_clamp >GL_ARB_copy_image >GL_NV_texture_shader >GL_NV_half_float >GL_ARB_vertex_shader >GL_ARB_texture_mirrored_repeat >GL_NV_vertex_program2 >GL_NV_vertex_program3 >GL_EXT_fog_coord >GL_NV_explicit_multisample >GL_ARB_sparse_buffer >GL_ARB_fragment_program >GL_EXT_framebuffer_blit >GL_EXT_framebuffer_sRGB >GL_ARB_shader_atomic_counter_ops >GL_ARB_draw_indirect >GL_ARB_imaging >GL_KHR_blend_equation_advanced >GL_ARB_geometry_shader4 >GL_ARB_shading_language_420pack >GL_NV_shader_thread_group >GL_EXT_semaphore_win32 >GL_ARB_base_instance >GL_ARB_texture_env_combine >GL_EXT_abgr >GL_EXT_bgra >GL_ARB_texture_non_power_of_two >GL_ARB_texture_buffer_object >GL_NV_gpu_program4 >GL_NV_gpu_program5 >GL_EXT_texture_cube_map >GL_ARB_texture_barrier >GL_NV_ES3_1_compatibility >GL_KHR_robust_buffer_access_behavior >GL_EXT_texture_edge_clamp >GL_NV_bindless_texture >GL_ARB_seamless_cubemap_per_texture >GL_ARB_sync >GL_ARB_texture_query_lod >GL_ARB_clear_buffer_object >GL_EXT_separate_specular_color >GL_EXT_framebuffer_object >GL_NV_query_resource_tag >GL_EXT_texture_integer >GL_NV_parameter_buffer_object >GL_NV_conditional_render >GL_NV_internalformat_sample_query >GL_NV_vertex_buffer_unified_memory >GL_ARB_draw_buffers_blend >GL_ARB_texture_stencil8 >GL_EXT_blend_color >GL_ARB_polygon_offset_clamp >GL_ARB_sample_shading >GL_NV_multisample_filter_hint >GL_EXT_gpu_program_parameters >GL_ARB_internalformat_query >GL_EXT_texture_mirror_clamp >GL_ARB_timer_query >GL_EXT_import_sync_object >GL_ARB_cull_distance >GL_NV_draw_vulkan_image >GL_NV_texgen_reflection >GL_EXT_transform_feedback2 >GL_KHR_context_flush_control >GL_NV_depth_buffer_float >GL_NV_texture_multisample >GL_ARB_robust_buffer_access_behavior >GL_NV_light_max_exponent >GL_EXT_blend_subtract >GL_ARB_shader_subroutine >GL_ARB_conservative_depth >GL_NV_fragment_program >GL_EXT_gpu_shader4 >WGL_ARB_multisample >GL_NV_geometry_shader4 >GL_ARB_texture_buffer_range >GL_EXT_secondary_color >GL_SGIX_shadow >GL_EXT_texture_storage >GL_NV_gpu_program_fp64 >GL_ARB_texture_mirror_clamp_to_edge >GL_ARB_shader_clock >GL_ARB_transform_feedback_overflow_query >GL_ARB_shader_precision >GL_ARB_clip_control >GL_NV_register_combiners2 >GL_NV_texture_shader2 >GL_NV_texture_shader3 >GL_NV_texture_env_combine4 >GL_EXT_texture_swizzle >GL_ATI_texture_mirror_once >WGL_ARB_create_context_no_error >WGL_NV_delay_before_swap >GL_ARB_provoking_vertex >GL_ARB_stencil_texturing >WGL_ARB_context_flush_control >GL_ARB_shader_texture_image_samples >GL_ARB_texture_view >GL_NV_blend_square >GL_ARB_internalformat_query2 >GL_EXT_texture_buffer_object >GL_ARB_shader_image_size >WGL_NV_swap_group >GL_EXT_polygon_offset_clamp >GL_EXT_texture_env_combine >GL_NV_shader_atomic_float >WGL_NV_render_depth_texture >GL_NV_shader_atomic_int64 >GL_EXT_draw_range_elements >GL_NV_bindless_multi_draw_indirect_count >GL_EXT_texture_env_add >GL_AMD_multi_draw_indirect >GL_ARB_compressed_texture_pixel_storage >GL_S3_s3tc >GL_ARB_multisample >GL_ARB_shader_objects >GL_ARB_ES3_1_compatibility >WGL_NV_DX_interop >GL_EXT_geometry_shader4 >GL_ARB_direct_state_access >WGL_NV_copy_image >WGL_NV_multisample_coverage >GL_ARB_texture_env_dot3 >GL_NV_primitive_restart >GL_EXT_rescale_normal >GL_EXT_blend_equation_separate >GL_ARB_vertex_type_2_10_10_10_rev >GL_NV_deep_texture3D >WGL_NV_gpu_affinity >GL_NV_texture_rectangle_compressed >GL_ARB_shader_storage_buffer_object >GL_EXT_draw_instanced >WGL_ARB_create_context_profile >GL_NV_parameter_buffer_object2 >WGL_ARB_buffer_region >GL_ARB_transform_feedback_instanced >WGL_ATI_pixel_format_float >GL_NV_register_combiners >GL_ARB_texture_buffer_object_rgb32 >GL_ARB_instanced_arrays >GL_KHR_blend_equation_advanced_coherent >GL_ARB_texture_storage_multisample >GL_NV_texture_rectangle >GL_IBM_texture_mirrored_repeat >GL_ARB_gl_spirv >GL_ARB_ES2_compatibility >GL_ARB_uniform_buffer_object >GL_NV_fence >GL_ARB_gpu_shader_int64 >GL_EXT_framebuffer_multisample >GL_ARB_texture_multisample >GL_ARB_shader_atomic_counters >GL_EXT_shader_integer_mix >GL_NV_fog_distance >GL_EXT_stencil_two_side >GL_EXT_memory_object_win32 >GL_ARB_map_buffer_alignment >GL_ARB_sampler_objects >GL_ARB_occlusion_query2 >GL_NV_gpu_program4_1 >GL_ARB_shading_language_include >GL_ARB_framebuffer_object >GL_ARB_enhanced_layouts >GL_NV_draw_texture >GL_ARB_multi_bind >WGL_NV_DX_interop2 >GL_EXT_depth_bounds_test >GL_ARB_multitexture >GL_EXT_texture_array >GL_ARB_seamless_cube_map >GL_NV_ES1_1_compatibility >GL_ARB_texture_rgb10_a2ui >GL_ARB_fragment_coord_conventions >GL_ARB_clear_texture >GL_ARB_shader_bit_encoding > >Core features >v3.0 (100 % - 23/23) >v3.1 (100 % - 8/8) >v3.2 (100 % - 10/10) >v3.3 (100 % - 10/10) >v4.0 (100 % - 14/14) >v4.1 (100 % - 7/7) >v4.2 (100 % - 13/13) >v4.3 (100 % - 23/23) >v4.4 (100 % - 10/10) >v4.5 (100 % - 11/11) >v4.6 (100 % - 11/11) >vARB 2015 (41 % - 5/12) >OpenGL driver version check (Current: 0, Latest known: ): > Latest version of display drivers found > According the database, you are running the latest display drivers for your video card. >Extension verification: > GL_NV_present_video was not found, but has the entry point glGetVideoi64vNV > GL_NV_present_video was not found, but has the entry point glGetVideoivNV > GL_NV_present_video was not found, but has the entry point glGetVideoui64vNV > GL_NV_present_video was not found, but has the entry point glGetVideouivNV > GL_NV_present_video was not found, but has the entry point glPresentFrameDualFillNV > GL_NV_present_video was not found, but has the entry point glPresentFrameKeyedNV > GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT > GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT > GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT > GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT > GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT > GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT > WGL_NV_vertex_array_range was not found, but has the entry point wglAllocateMemoryNV > WGL_NV_vertex_array_range was not found, but has the entry point wglFreeMemoryNV > GL_NV_geometry_program4 was not found, but has the entry point glProgramVertexLimitNV > GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT > GL_NV_video_capture was not found, but has the entry point glBeginVideoCaptureNV > GL_NV_video_capture was not found, but has the entry point glBindVideoCaptureStreamBufferNV > GL_NV_video_capture was not found, but has the entry point glBindVideoCaptureStreamTextureNV > GL_NV_video_capture was not found, but has the entry point glEndVideoCaptureNV > GL_NV_video_capture was not found, but has the entry point glGetVideoCaptureStreamdvNV > GL_NV_video_capture was not found, but has the entry point glGetVideoCaptureStreamfvNV > GL_NV_video_capture was not found, but has the entry point glGetVideoCaptureStreamivNV > GL_NV_video_capture was not found, but has the entry point glGetVideoCaptureivNV > GL_NV_video_capture was not found, but has the entry point glVideoCaptureNV > GL_NV_video_capture was not found, but has the entry point glVideoCaptureStreamParameterdvNV > GL_NV_video_capture was not found, but has the entry point glVideoCaptureStreamParameterfvNV > GL_NV_video_capture was not found, but has the entry point glVideoCaptureStreamParameterivNV > GL_EXT_x11_sync_object was not found, but has the entry point glImportSyncEXT > WGL_NV_present_video was not found, but has the entry point wglBindVideoDeviceNV > WGL_NV_present_video was not found, but has the entry point wglEnumerateVideoDevicesNV > WGL_NV_present_video was not found, but has the entry point wglQueryCurrentContextNV > WGL_NV_video_output was not found, but has the entry point wglBindVideoImageNV > WGL_NV_video_output was not found, but has the entry point wglGetVideoDeviceNV > WGL_NV_video_output was not found, but has the entry point wglGetVideoInfoNV > WGL_NV_video_output was not found, but has the entry point wglReleaseVideoDeviceNV > WGL_NV_video_output was not found, but has the entry point wglReleaseVideoImageNV > WGL_NV_video_output was not found, but has the entry point wglSendPbufferToVideoNV > GL_VERSION_1_2 was not found, but has the entry point glCopyTexSubImage3D > GL_VERSION_1_2 was not found, but has the entry point glDrawRangeElements > GL_VERSION_1_2 was not found, but has the entry point glTexImage3D > GL_VERSION_1_2 was not found, but has the entry point glTexSubImage3D > GL_VERSION_1_3 was not found, but has the entry point glActiveTexture > GL_VERSION_1_3 was not found, but has the entry point glClientActiveTexture > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexImage1D > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexImage2D > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexImage3D > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexSubImage1D > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexSubImage2D > GL_VERSION_1_3 was not found, but has the entry point glCompressedTexSubImage3D > GL_VERSION_1_3 was not found, but has the entry point glGetCompressedTexImage > GL_VERSION_1_3 was not found, but has the entry point glLoadTransposeMatrixd > GL_VERSION_1_3 was not found, but has the entry point glLoadTransposeMatrixf > GL_VERSION_1_3 was not found, but has the entry point glMultTransposeMatrixd > GL_VERSION_1_3 was not found, but has the entry point glMultTransposeMatrixf > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1d > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1dv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1f > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1fv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1i > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1iv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1s > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord1sv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2d > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2dv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2f > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2fv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2i > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2iv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2s > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord2sv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3d > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3dv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3f > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3fv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3i > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3iv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3s > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord3sv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4d > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4dv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4f > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4fv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4i > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4iv > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4s > GL_VERSION_1_3 was not found, but has the entry point glMultiTexCoord4sv > GL_VERSION_1_3 was not found, but has the entry point glSampleCoverage > GL_VERSION_1_4 was not found, but has the entry point glBlendColor > GL_VERSION_1_4 was not found, but has the entry point glBlendEquation > GL_VERSION_1_4 was not found, but has the entry point glBlendFuncSeparate > GL_VERSION_1_4 was not found, but has the entry point glFogCoordPointer > GL_VERSION_1_4 was not found, but has the entry point glFogCoordd > GL_VERSION_1_4 was not found, but has the entry point glFogCoorddv > GL_VERSION_1_4 was not found, but has the entry point glFogCoordf > GL_VERSION_1_4 was not found, but has the entry point glFogCoordfv > GL_VERSION_1_4 was not found, but has the entry point glMultiDrawArrays > GL_VERSION_1_4 was not found, but has the entry point glMultiDrawElements > GL_VERSION_1_4 was not found, but has the entry point glPointParameterf > GL_VERSION_1_4 was not found, but has the entry point glPointParameterfv > GL_VERSION_1_4 was not found, but has the entry point glPointParameteri > GL_VERSION_1_4 was not found, but has the entry point glPointParameteriv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3b > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3bv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3d > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3dv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3f > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3fv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3i > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3iv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3s > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3sv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3ub > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3ubv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3ui > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3uiv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3us > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColor3usv > GL_VERSION_1_4 was not found, but has the entry point glSecondaryColorPointer > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2d > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2dv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2f > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2fv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2i > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2iv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2s > GL_VERSION_1_4 was not found, but has the entry point glWindowPos2sv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3d > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3dv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3f > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3fv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3i > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3iv > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3s > GL_VERSION_1_4 was not found, but has the entry point glWindowPos3sv > GL_VERSION_1_5 was not found, but has the entry point glBeginQuery > GL_VERSION_1_5 was not found, but has the entry point glBindBuffer > GL_VERSION_1_5 was not found, but has the entry point glBufferData > GL_VERSION_1_5 was not found, but has the entry point glBufferSubData > GL_VERSION_1_5 was not found, but has the entry point glDeleteBuffers > GL_VERSION_1_5 was not found, but has the entry point glDeleteQueries > GL_VERSION_1_5 was not found, but has the entry point glEndQuery > GL_VERSION_1_5 was not found, but has the entry point glGenBuffers > GL_VERSION_1_5 was not found, but has the entry point glGenQueries > GL_VERSION_1_5 was not found, but has the entry point glGetBufferParameteriv > GL_VERSION_1_5 was not found, but has the entry point glGetBufferPointerv > GL_VERSION_1_5 was not found, but has the entry point glGetBufferSubData > GL_VERSION_1_5 was not found, but has the entry point glGetQueryObjectiv > GL_VERSION_1_5 was not found, but has the entry point glGetQueryObjectuiv > GL_VERSION_1_5 was not found, but has the entry point glGetQueryiv > GL_VERSION_1_5 was not found, but has the entry point glIsBuffer > GL_VERSION_1_5 was not found, but has the entry point glIsQuery > GL_VERSION_1_5 was not found, but has the entry point glMapBuffer > GL_VERSION_1_5 was not found, but has the entry point glUnmapBuffer > GL_VERSION_2_0 was not found, but has the entry point glAttachShader > GL_VERSION_2_0 was not found, but has the entry point glBindAttribLocation > GL_VERSION_2_0 was not found, but has the entry point glBlendEquationSeparate > GL_VERSION_2_0 was not found, but has the entry point glCompileShader > GL_VERSION_2_0 was not found, but has the entry point glCreateProgram > GL_VERSION_2_0 was not found, but has the entry point glCreateShader > GL_VERSION_2_0 was not found, but has the entry point glDeleteProgram > GL_VERSION_2_0 was not found, but has the entry point glDeleteShader > GL_VERSION_2_0 was not found, but has the entry point glDetachShader > GL_VERSION_2_0 was not found, but has the entry point glDisableVertexAttribArray > GL_VERSION_2_0 was not found, but has the entry point glDrawBuffers > GL_VERSION_2_0 was not found, but has the entry point glEnableVertexAttribArray > GL_VERSION_2_0 was not found, but has the entry point glGetActiveAttrib > GL_VERSION_2_0 was not found, but has the entry point glGetActiveUniform > GL_VERSION_2_0 was not found, but has the entry point glGetAttachedShaders > GL_VERSION_2_0 was not found, but has the entry point glGetAttribLocation > GL_VERSION_2_0 was not found, but has the entry point glGetProgramInfoLog > GL_VERSION_2_0 was not found, but has the entry point glGetProgramiv > GL_VERSION_2_0 was not found, but has the entry point glGetShaderInfoLog > GL_VERSION_2_0 was not found, but has the entry point glGetShaderSource > GL_VERSION_2_0 was not found, but has the entry point glGetShaderiv > GL_VERSION_2_0 was not found, but has the entry point glGetUniformLocation > GL_VERSION_2_0 was not found, but has the entry point glGetUniformfv > GL_VERSION_2_0 was not found, but has the entry point glGetUniformiv > GL_VERSION_2_0 was not found, but has the entry point glGetVertexAttribPointerv > GL_VERSION_2_0 was not found, but has the entry point glGetVertexAttribdv > GL_VERSION_2_0 was not found, but has the entry point glGetVertexAttribfv > GL_VERSION_2_0 was not found, but has the entry point glGetVertexAttribiv > GL_VERSION_2_0 was not found, but has the entry point glIsProgram > GL_VERSION_2_0 was not found, but has the entry point glIsShader > GL_VERSION_2_0 was not found, but has the entry point glLinkProgram > GL_VERSION_2_0 was not found, but has the entry point glShaderSource > GL_VERSION_2_0 was not found, but has the entry point glStencilFuncSeparate > GL_VERSION_2_0 was not found, but has the entry point glStencilMaskSeparate > GL_VERSION_2_0 was not found, but has the entry point glStencilOpSeparate > GL_VERSION_2_0 was not found, but has the entry point glUniform1f > GL_VERSION_2_0 was not found, but has the entry point glUniform1fv > GL_VERSION_2_0 was not found, but has the entry point glUniform1i > GL_VERSION_2_0 was not found, but has the entry point glUniform1iv > GL_VERSION_2_0 was not found, but has the entry point glUniform2f > GL_VERSION_2_0 was not found, but has the entry point glUniform2fv > GL_VERSION_2_0 was not found, but has the entry point glUniform2i > GL_VERSION_2_0 was not found, but has the entry point glUniform2iv > GL_VERSION_2_0 was not found, but has the entry point glUniform3f > GL_VERSION_2_0 was not found, but has the entry point glUniform3fv > GL_VERSION_2_0 was not found, but has the entry point glUniform3i > GL_VERSION_2_0 was not found, but has the entry point glUniform3iv > GL_VERSION_2_0 was not found, but has the entry point glUniform4f > GL_VERSION_2_0 was not found, but has the entry point glUniform4fv > GL_VERSION_2_0 was not found, but has the entry point glUniform4i > GL_VERSION_2_0 was not found, but has the entry point glUniform4iv > GL_VERSION_2_0 was not found, but has the entry point glUniformMatrix2fv > GL_VERSION_2_0 was not found, but has the entry point glUniformMatrix3fv > GL_VERSION_2_0 was not found, but has the entry point glUniformMatrix4fv > GL_VERSION_2_0 was not found, but has the entry point glUseProgram > GL_VERSION_2_0 was not found, but has the entry point glValidateProgram > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1d > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1dv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1f > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1fv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1s > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib1sv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2d > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2dv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2f > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2fv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2s > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib2sv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3d > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3dv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3f > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3fv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3s > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib3sv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nbv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Niv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nsv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nub > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nubv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nuiv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4Nusv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4bv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4d > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4dv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4f > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4fv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4iv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4s > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4sv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4ubv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4uiv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttrib4usv > GL_VERSION_2_0 was not found, but has the entry point glVertexAttribPointer > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix2x3fv > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix2x4fv > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix3x2fv > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix3x4fv > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix4x2fv > GL_VERSION_2_1 was not found, but has the entry point glUniformMatrix4x3fv > GL_VERSION_3_0 was not found, but has the entry point glBeginConditionalRender > GL_VERSION_3_0 was not found, but has the entry point glBeginTransformFeedback > GL_VERSION_3_0 was not found, but has the entry point glBindFragDataLocation > GL_VERSION_3_0 was not found, but has the entry point glClampColor > GL_VERSION_3_0 was not found, but has the entry point glClearBufferfi > GL_VERSION_3_0 was not found, but has the entry point glClearBufferfv > GL_VERSION_3_0 was not found, but has the entry point glClearBufferiv > GL_VERSION_3_0 was not found, but has the entry point glClearBufferuiv > GL_VERSION_3_0 was not found, but has the entry point glColorMaski > GL_VERSION_3_0 was not found, but has the entry point glDisablei > GL_VERSION_3_0 was not found, but has the entry point glEnablei > GL_VERSION_3_0 was not found, but has the entry point glEndConditionalRender > GL_VERSION_3_0 was not found, but has the entry point glEndTransformFeedback > GL_VERSION_3_0 was not found, but has the entry point glGetBooleani_v > GL_VERSION_3_0 was not found, but has the entry point glGetFragDataLocation > GL_VERSION_3_0 was not found, but has the entry point glGetStringi > GL_VERSION_3_0 was not found, but has the entry point glGetTexParameterIiv > GL_VERSION_3_0 was not found, but has the entry point glGetTexParameterIuiv > GL_VERSION_3_0 was not found, but has the entry point glGetTransformFeedbackVarying > GL_VERSION_3_0 was not found, but has the entry point glGetUniformuiv > GL_VERSION_3_0 was not found, but has the entry point glGetVertexAttribIiv > GL_VERSION_3_0 was not found, but has the entry point glGetVertexAttribIuiv > GL_VERSION_3_0 was not found, but has the entry point glIsEnabledi > GL_VERSION_3_0 was not found, but has the entry point glTexParameterIiv > GL_VERSION_3_0 was not found, but has the entry point glTexParameterIuiv > GL_VERSION_3_0 was not found, but has the entry point glTransformFeedbackVaryings > GL_VERSION_3_0 was not found, but has the entry point glUniform1ui > GL_VERSION_3_0 was not found, but has the entry point glUniform1uiv > GL_VERSION_3_0 was not found, but has the entry point glUniform2ui > GL_VERSION_3_0 was not found, but has the entry point glUniform2uiv > GL_VERSION_3_0 was not found, but has the entry point glUniform3ui > GL_VERSION_3_0 was not found, but has the entry point glUniform3uiv > GL_VERSION_3_0 was not found, but has the entry point glUniform4ui > GL_VERSION_3_0 was not found, but has the entry point glUniform4uiv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI1i > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI1iv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI1ui > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI1uiv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI2i > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI2iv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI2ui > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI2uiv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI3i > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI3iv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI3ui > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI3uiv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4bv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4i > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4iv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4sv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4ubv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4ui > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4uiv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribI4usv > GL_VERSION_3_0 was not found, but has the entry point glVertexAttribIPointer > GL_VERSION_3_1 was not found, but has the entry point glDrawArraysInstanced > GL_VERSION_3_1 was not found, but has the entry point glDrawElementsInstanced > GL_VERSION_3_1 was not found, but has the entry point glPrimitiveRestartIndex > GL_VERSION_3_1 was not found, but has the entry point glTexBuffer > GL_VERSION_3_2 was not found, but has the entry point glFramebufferTexture > GL_VERSION_3_2 was not found, but has the entry point glGetBufferParameteri64v > GL_VERSION_3_2 was not found, but has the entry point glGetInteger64i_v > GL_VERSION_3_3 was not found, but has the entry point glVertexAttribDivisor > GL_VERSION_4_0 was not found, but has the entry point glBlendEquationSeparatei > GL_VERSION_4_0 was not found, but has the entry point glBlendEquationi > GL_VERSION_4_0 was not found, but has the entry point glBlendFuncSeparatei > GL_VERSION_4_0 was not found, but has the entry point glBlendFunci > GL_VERSION_4_0 was not found, but has the entry point glMinSampleShading > >
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bug 115476
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139683
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139684
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